Development Archives

Select a category below to launch the interactive showcase gallery and explore concept art, planetary environments, modular voxel blocks, and gameplay video reels.

Characters
👤 4 Concepts

Characters

Entity rigs, Gravis warlords & Veyari scout designs.

Explore Gallery
Planets
🪐 2 Concepts

Planets

Atmospheric worlds, scorched biomes & horizon fractals.

Explore Gallery
Buildable Blocks
🧱 3 Modules

Buildable Blocks

Power connector plugs, matching sockets & window walls.

Explore Gallery
Videos
🎬 Video Reel

Videos

In-engine armour parade showcase & motion tests.

Watch Videos
World Lore
📜 5 Archives

World Lore

Classified history, the scorched era & faction dossiers.

Read Codex
📡

Developer Transmissions

4 Updates Logged • Newest First
2026.08.25 // 14:35 👤 Jamie • Blender Lead Developer Characters & NPCs

Gravis Heavy Armor Rigs & Veyari Scout Integration

Integrated updated character rigs into the archives, including the aggressive Gravis Heavy Armor Warrior model and the high-altitude Veyari scout entity. Fine-tuned kinetic armor collision meshes and low-light visual rendering for subterranean encounters.

Gravis Heavy Armor Rigs & Veyari Scout Integration Screenshot
2026.08.20 // 11:20 👤 Jamie • Blender Lead Developer Modular Building

Fluid/Power Connector Plugs & Matching Sockets

Drafted modular connector block models ('Plugs' and their reciprocal 'Sockets') for fluid transfer and high-voltage grid lines. These snap onto station walls and voxel structures to route life-support conduits throughout colony bases.

Fluid/Power Connector Plugs & Matching Sockets 3D Asset
2026.08.13 // 16:45 👤 Jamie • Blender Lead Developer Cinematics & Audio

Armour Parade Showcase Video Reel & Synthesizer Pass

Hooked up the full in-engine Armour Parade video reel to the modal video player. Implemented zero-weight WebAudio pitch-ramped interaction blips on category tiles, banner logos, and donate actions for crisp tactile audio feedback.

Armour Parade Showcase Video Reel & Synthesizer Pass Video Reel
2026.08.05 // 09:15 👤 Jamie • Blender Lead Developer Planetary Shaders

Earth Burns Atmospheric Shaders & Unknown Planet 03

Completed the scorched surface shader pass for the Earth Burns biome, enhancing atmospheric heat distortion and deep tectonic glows. Also added astronomical telemetry files for the eerie Unknown Planet #03 celestial body.

Earth Burns Atmospheric Shaders & Unknown Planet 03 Concept Art

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Lucidity Paradox is an independent project being built with passion, time, and personal funding.
If you’d like to support development, server hosting, artwork, and future content creation, your donation helps keep the project moving forward.